Defend Your Base from Bowlers|Anti Bowler Base Designs and New Tactics for 2017




If you are in Town Hall 10 or Town Hall 11,The most common attack is Bowler's attack or Miners
attack.After the recent “Miner” update,now Miners are useless.So many attackers attack with
Bowlers in loot and also in Clan Wars.And if their king and queen’s level are greater than 30.then
they can easily take 3 stars from any Town Hall 10 base and get 2 stars easily from Town Hall 11.

But with this Base Design,Clan Castle Troops,Trap Placement and Bomb Tower Placement you can easily defend against Bowler attacks.


Defend Bowler Attacks-

If you want to defend your base from Bowler attacks,you have to know that how Bowler attacks a base.

 How Bowlers Work-


Bowlers have good enough health,deal good damage and also deal damage to the nearby buildings.A normal Bowler attack works in the following ways-

1.First enemies clear the outside buildings of your base.
2.Funneling their troops.
3.Then they Send Bowlers and Healers with the help of the heroes.
4.They destroy the base with the help of Rage Spells,Freeze Spells, and Jump Spells.
5.And the last thing if their king and queen level are greater than 30 they can easily take 3 stars from any Town Hall 10 Base.


How to stop Bowler attacks-


The Bowler attack will fail if you do the following things-

1.Kill them very fast and don’t let them go to the middle of the base.
2.Kill their support as soon as possible such as Healers.


Bomb Tower Placement for Bowler attacks-


Bowler is a ranged troop so Bomb Tower does not make any high damage to Bowlers.So you have to place the Bomb Tower where Bowler’s supporter like giants go first.So always place bomb tower in the middle of your base then Giants target your Bomb Tower and Bowler can’t go too quick in the middle of your base.


Trap Placement against Bowlers-


First, you have to know that Bowler has 310-370 hitpoints.Level 3 Bowler has 370 hitpoints.
Now a Giant Bomb deal 250 damage.so if you place two Giant Bomb in one place they can deal 500 damage to the Bowlers so healing spell does not work at that position.

Now another good trap is Spring Traps.A good Trap placement always depends on your base.The best way to place the trap is first to see your defense on that base and see that from where more giants and more Bowlers attack.Then you will find a good spot where they always cross.





In this layout every attacker will attack from this position because their first target will be Eagle Artillery.so we place all our traps on that path.

If attackers attack from that position then the troops totally wiped out in seconds with the help of Giant Bombs and Spring Traps.



And also place Seeking Air Mines on that path because after October update seeking mines can detect Healers.

So if attackers attack from that side this will happen-

Some replay of Bowler attacks-







They will never take 2 stars from that base.And if you are lucky then you will win that defense.

Clan Castle Troops-


The base troop to defend Bowler's attack is Golem.Golem is the best choice because-

1.Golem has high hitpoints so it keeps Bowlers busy for some time while defenses deal damage to them.
2.When Golem dies it deals 350-550 damage which is same as giant bombs.It can kill a group of Bowlers in a second.

So always take Golems if you want to defend your base from Bowler's attack.

Anti Bowler Base Design-


For Town Hall 10-






For Town Hall 11-






So always check from where a major Bowler attacks come.Then harden that part with your traps.


If you have any query you can comment below.

Next PostNewer Post Previous PostOlder Post Home

0 comments:

Post a Comment